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Entelechy documentation

Host provides reality · Kernel defines law · Graph defines structure · AI is the creator

Welcome to the official documentation of Entelechy, a runtime written in Rust: a program is small, pure Kernels (.ent) and a scene graph (.esn) saying how they relate. The world keeps running while a person or an AI replaces its laws and structure safely — a wrong change is refused and the running version stays alive.

These docs describe v0.0.2-rc.3. The full contents are on the left; search is at the top; 中/EN and the theme are at the top right.

examples/showcase rendered

Installation

Build entelechy from source with Rust 1.93+. Start →

First Kernel

An .ent where every pixel works out its own color. Start →

First scene

Wire Kernels into a graph, add a param, write a replay test. Start →

Live swap

--watch and the Player: change it while it runs. Start →

Tutorial: grayscale

examples/grayscale, step by step. Start →

Example gallery

The repository’s 33 runnable examples. Browse →